The Long Dark recieves 'Hotfix', Steam and Xbox One bug fixes confirmed

MaLiFiCentTIZ

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May 23, 2015
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Hinterland Studios have today confirmed a Hotfix for The Long Dark, an update that intends to fix many of the issues suffered throughout the Xbox One and Steam. Hot fixes are a single, cumulative package including information (often in the form of one or more files) that is used to address a problem in a software product, for example, a software bug.

Below is a confirmed list of bug fixes from The Long Dark Sandbox Alpha to v.258:

Fixed bug with long survival times not increasing in very rare cases.
Fixed issue with button collision being offset at certain resolutions.
Fixed bug with Invert-Y not changing when modified in Options.
Reduced brightness of snow at night.
Fixed issue with falling out of world when loading save after falling through ice.
Fixed problem with containers not restoring to correct location if previously stuck to ground.
Fixed issue with confirmation dialog input being processed by UI underneath the dialog.
Fixed bug with wolves sometimes making unprovoked attacks on players in Pilgrim Mode.
Fixed issue with blood hit effects not playing on wolves.
Increased wolf detection range for footstep audio when feeding.
Fixed interior reset issue when spawning inside an interior (Xbox One only)

The Long Dark is still in Early Access through Steam and Game Preview on the Xbox One.